Tutorial MUD, part 5: Networking, part 1

By now we have a program that obediently sits at the command prompt, waiting for us to press CTRL-C so that it can shutdown in a nice way. It all works, but it’s not very exciting. In this part we will begin writing one of the interesting parts of a MUD server, the part that actually puts …

Tutorial MUD, part 4: Mainloop and signals

We are starting to get the groundwork of our server in place, there are just a couple of things left to do. The first thing is to create a loop that will keep the server running. The second thing is to handle signals such as a user pressing CTRL-C in the console where the program …