By now we have a program that obediently sits at the command prompt, waiting for us to press
CTRL-C so that it can shutdown in a nice way. It all works, but it’s not very exciting.
In this part we will begin writing one of the interesting parts of a MUD server, the part that actually puts the Multi User in Multi User Dungeon: Networking.
Continue reading “Tutorial MUD, part 5: Networking, part 1”
We are starting to get the groundwork of our server in place, there are just a couple of things left to do. The first thing is to create a loop that will keep the server running. The second thing is to handle signals such as a user pressing
CTRL-C in the console where the program is running.
For the previous article see part 3, and you can find the code we will be building on on github under the
Continue reading “Tutorial MUD, part 4: Mainloop and signals”
In this third part of Tutorial MUD, we will start parsing the command line options. We will continue working on the code done in part 1 and part 2, so we will have an almost empty
main function and start from that. The code in part 2 can be found in github.
Continue reading “Tutorial MUD, part 3: Argument parsing”